Challenge Dungeon is your wave-based progression test

Long-form gameplay shows Challenge Dungeon climbing far beyond the early game, with rewards appearing at milestones and Boss Rush resources becoming part of the progression loop. One run reached wave/floor 120 and another public run compared progress against a much higher leaderboard ceiling.

Push for a reason

Before starting, choose the milestone you want:

  • Aspect Gems
  • Boss Rush Tickets
  • Material bundles
  • Lucky Spins / progression rewards
  • A class or account milestone

Stopping after the target is smarter than turning every session into an endurance run.

Build changes for waves

Compared with Boss Rush, wave content puts more pressure on AoE, cooldown uptime and resource sustain. If a single-target Boss Rush build is slow here, that does not automatically make the class bad — you are testing a different task.